Samsung Exynos 2200 Support Ray Tracing
Android camp next year there are at least two flagship Soc, one is Qualcomm Snapdragon 898, one is Samsung Exynos 2200. On the current prototype, the key parameters of Samsung Exynos 2200 is still a 1+3+4 design, with a mega-core of Cortex X2 at 2.9GHz, a large core at 2.8GHz, a small core at 2.2GHz, and a GPU of AMD GPU at 1250MHz.
It is worth noting that previously there were reports that the Exynos 2200 processor’s GPU performance scores have exceeded Apple’s A14 processor. This means that the Android camp will appear a GPU performance compared to the Apple A series of cell phone processors, which is significant.
Another highlight is Samsung Exynos 2200 support ray tracing, recently confirmed by Samsung China Weibo’s post. To show the performance of GPU with ray tracing support and GPU without ray tracing, Samsung shared below a reference picture from Shutterstock to illustrate the difference.

Ray tracing is a physically accurate simulation of how light bounces off objects, so it creates much more realistic reflections but also more photo-realistic lighting and shadows compared to the traditional method of lighting 3D models. Ray tracing is computationally expensive, however, so using it in games requires hardware support to achieve real-time performance.
Ray Tracing explained by GSMArena.

Given the excellent performance of the Exynos 2200, there are reports that US operator Verizon has asked Samsung’s US version of its flagship to use the Exynos 2200 chip instead of the Snapdragon 898. Previously, Samsung only listed the Exynos flagship chip version of its mobile products in a few regions in Europe and Southeast Asia. In mainland China, the United States and other markets are mainly sold with Snapdragon flagship processor cell phone products.